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SIMVIS
2007
15 years 6 months ago
Market Research Using a Virtual Test Store on Gaming Technology
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
Wolfgang Leister, Ingvar Tjøstheim, Joachim...
TSMC
2008
146views more  TSMC 2008»
15 years 4 months ago
Decentralized Learning in Markov Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is tha...
Peter Vrancx, Katja Verbeeck, Ann Nowé
130
Voted
TSP
2010
14 years 11 months ago
MIMO cognitive radio: a game theoretical approach
Abstract--The concept of cognitive radio (CR) has recently received great attention from the research community as a promising paradigm to achieve efficient use of the frequency re...
Gesualdo Scutari, Daniel Pérez Palomar
CORR
2011
Springer
155views Education» more  CORR 2011»
14 years 8 months ago
The Theory of Intervention Games for Resource Sharing in Wireless Communications
This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propos...
Jaeok Park, Mihaela van der Schaar
183
Voted
INFOCOM
2012
IEEE
13 years 7 months ago
Spectrum mobility games
Cognitive radio gives users the ability to switch channels and make use of dynamic spectral opportunities. However, switching channels takes time, and may disrupt the quality of a...
Richard Southwell, Jianwei Huang, Xin Liu