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IPPS
2008
IEEE
15 years 11 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
JSAC
2007
189views more  JSAC 2007»
15 years 4 months ago
Non-Cooperative Power Control for Wireless Ad Hoc Networks with Repeated Games
— One of the distinctive features in a wireless ad hoc network is lack of any central controller or single point of authority, in which each node/link then makes its own decision...
Chengnian Long, Qian Zhang, Bo Li, Huilong Yang, X...
TIP
2010
107views more  TIP 2010»
14 years 11 months ago
Risk-Distortion Analysis for Video Collusion Attacks: A Mouse-and-Cat Game
Copyright protection is a key issue for video sharing over public networks. To protect the video content from unauthorized redistribution, digital fingerprinting is commonly used. ...
Yan Chen, W. Sabrina Lin, K. J. Ray Liu
ATAL
2004
Springer
15 years 10 months ago
Multi-Agent Service Description/Discovery Games
Agent description and discovery (ADD) is a critical infrastructure for open multi-agent services. As multi-agent systems grow larger and more diverse, it becomes harder to locate ...
Jun Wang, Les Gasser
DAC
2005
ACM
15 years 6 months ago
Design methodology for IC manufacturability based on regular logic-bricks
Implementing logic blocks in an integrated circuit in terms of repeating or regular geometry patterns [6,7] can provide significant advantages in terms of manufacturability and de...
V. Kheterpal, V. Rovner, T. G. Hersan, D. Motiani,...