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SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
15 years 10 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
ICPR
2002
IEEE
16 years 5 months ago
Graph of Neural Networks for Pattern Recognition
This paper presents a new architecture of neural networks designed for pattern recognition. The concept of induction graphs coupled with a divide-and-conquer strategy defines a Gr...
Hubert Cardot, Olivier Lezoray
CHI
2007
ACM
16 years 5 months ago
A study of emergency response work: patterns of mobile phone interaction
This paper presents descriptive accounts of time-critical organizing in the domain of emergency response. Patterns of mobile phone interaction in such work is analyzed showing how...
Jonas Landgren, Urban Nulden
ICSE
2003
IEEE-ACM
16 years 4 months ago
Improving software usability through architectural patterns
This paper presents an approach for improving final software system usability by designing for usability, in particular by addressing usability issues in the software architecture...
Ana María Moreno, Maria Isabel Sánch...
ICCAD
2008
IEEE
177views Hardware» more  ICCAD 2008»
16 years 1 months ago
Double patterning technology friendly detailed routing
— Double patterning technology (DPT) is a most likely lithography solution for 32/22nm technology nodes as of 2008 due to the delay of Extreme Ultra Violet lithography. However, ...
Minsik Cho, Yongchan Ban, David Z. Pan