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CJ
2000
85views more  CJ 2000»
15 years 4 months ago
Arguments and Results
If an object oriented program is a collection of communicating objects, then the objects' protocols de ne the languages the program speaks. Unfortunately, protocols are di cu...
James Noble
CHI
2009
ACM
16 years 5 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
ATAL
2011
Springer
14 years 4 months ago
Using iterated reasoning to predict opponent strategies
The field of multiagent decision making is extending its tools from classical game theory by embracing reinforcement learning, statistical analysis, and opponent modeling. For ex...
Michael Wunder, Michael Kaisers, John Robert Yaros...
ECOOP
2004
Springer
15 years 10 months ago
Evolvable Pattern Implementations Need Generic Aspects
Design patterns are a standard means to create large software systems. However, with standard object-oriented techniques, typical implementations of such patterns are not themselv...
Günter Kniesel, Tobias Rho, Stefan Hanenberg
CP
2003
Springer
15 years 10 months ago
Automated Mechanism Design: A New Application Area for Search Algorithms
Mechanism design is the art of designing the rules of the game (aka. mechanism) so that a desirable outcome (according to a given objective) is reached despite the fact that each a...
Tuomas Sandholm