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ACMACE
2011
ACM
14 years 2 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
107
Voted
MODELS
2007
Springer
15 years 9 months ago
Finding the Pattern You Need: The Design Pattern Intent Ontology
Abstract. Since the seminal book by the Gang of Four, design patterns have proven an important tool in software development. Over time, more and more patterns have been discovered ...
Holger Kampffmeyer, Steffen Zschaler
VLSID
2002
IEEE
95views VLSI» more  VLSID 2002»
16 years 3 months ago
Design of an On-Chip Test Pattern Generator without Prohibited Pattern Set (PPS)
| This paper reports the design of a Test Pattern Generator (TPG) for VLSI circuits. The onchip TPG is so designed that it generates test patterns while avoiding generation of a gi...
Niloy Ganguly, Biplab K. Sikdar, Parimal Pal Chaud...
116
Voted
SIGCSE
2000
ACM
146views Education» more  SIGCSE 2000»
15 years 7 months ago
Programming patterns and design patterns in the introductory computer science course
We look at the essential thinking skills students need to learn in the introductory computer science course based on object-oriented programming. We create a framework for such a ...
Viera K. Proulx
123
Voted
ACSC
2004
IEEE
15 years 6 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick