Sciweavers

4803 search results - page 479 / 961
» Game Design Patterns
Sort
View
ACMDIS
2008
ACM
15 years 8 months ago
Reflecting human behavior to motivate desirable lifestyle
Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior bac...
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, ...
DAC
2008
ACM
15 years 8 months ago
Protecting bus-based hardware IP by secret sharing
Our work addresses protection of hardware IP at the mask level with the goal of preventing unauthorized manufacturing. The proposed protocol based on chip locking and activation i...
Jarrod A. Roy, Farinaz Koushanfar, Igor L. Markov
PROMISE
2010
15 years 1 months ago
Better, faster, and cheaper: what is better software?
Background: Defects are related to failures and they do not have much power for indicating a higher quality or a better system above the baseline that the end-users expect. Nevert...
Burak Turhan, Çetin Meriçli, Tekin M...
ICPR
2002
IEEE
16 years 7 months ago
A Neural Architecture for Fast and Robust Face Detection
In this paper, we present a connectionist approach for detecting and precisely localizing semi-frontal human faces in complex images, making no assumption about the content or the...
Christophe Garcia, Manolis Delakis
VLSID
2004
IEEE
73views VLSI» more  VLSID 2004»
16 years 7 months ago
Wire Swizzling to Reduce Delay Uncertainty Due to Capacitive Coupling
Reduction of worst-case delay and delay uncertainty due to capacitive coupling is a still unsolved problem in physical design. We describe a routing only layout solution - swizzli...
Puneet Gupta, Andrew B. Kahng