The paper presents a framework for introducing design patterns that facilitate or improve the techniques used during ontology lifecycle. Some distinctions are drawn between kinds o...
We introduce a constrained mechanism design setting called internal implementation, in which the mechanism designer is explicitly modeled as a player in the game of interest. This...
Design pattern density is a metric that measures how much of an object-oriented design can be understood and represented as instances of design patterns. Expert developers have lo...
This paper reflects on the design value that emerges from evaluation methods used in the field of child computer interaction. The work is based around an evaluation study of a tan...
Design patterns encode proven solutions to recurring design problems. To use a design pattern properly, we need to 1) understand the design problem the pattern resolves, 2) recogn...