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PAKDD
2007
ACM
109views Data Mining» more  PAKDD 2007»
15 years 9 months ago
A Language and a Visual Interface to Specify Complex Spatial Patterns
The emerging interests in spatial pattern mining lead to the demand for a flexible spatial pattern mining language, on which easy to use and understand visual pattern language cou...
Xiaohui Li, Yan Huang
AAIM
2005
Springer
75views Algorithms» more  AAIM 2005»
15 years 8 months ago
Mechanism Design for Set Cover Games When Elements Are Agents
In this paper we study the set cover games when the elements are selfish agents. In this case, each element has a privately known valuation of receiving the service from the sets,...
Zheng Sun, Xiang-Yang Li, Weizhao Wang, Xiaowen Ch...
ESANN
2008
15 years 4 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
ICSE
2003
IEEE-ACM
16 years 3 months ago
Towards a Systems Engineering Pattern Language: Applying i* to Model Requirements-Architecture Patterns
This paper reports the results of exploratory research to develop a pilot pattern language for systems engineers at BAE SYSTEMS. The pattern language was designed to encapsulate k...
Pete Pavan, Neil A. M. Maiden, Xiaohong Zhu
DIGRA
2003
Springer
15 years 8 months ago
Games as Technological Entry Point: A Case Study of Uzbekistan
This paper considers cross-cultural patterns of game-playing activities. The paper is part of an overall argument regarding computer games as a possible technological entry point ...
Beth E. Kolko, Alex Thayer