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IWEC
2007
15 years 4 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
ICNC
2005
Springer
15 years 8 months ago
A Game-Theoretic Approach for Designing Mixed Mutation Strategies
Abstract. Different mutation operators have been proposed in evolutionary programming. However, each operator may be efficient in solving a subset of problems, but will fail in an...
Jun He, Xin Yao
AMEC
2004
Springer
15 years 8 months ago
An Evolutionary Game-Theoretic Comparison of Two Double-Auction Market Designs
In this paper we describe an analysis of two double auction markets— the clearing house auction and the continuous double auction. The complexity of these institutions is such th...
Steve Phelps, Simon Parsons, Peter McBurney
ITS
1992
Springer
124views Multimedia» more  ITS 1992»
15 years 7 months ago
Knowledge Base Compilation and the Language Design Game
: The ProgramCritic is a system designed to analyze and critique students' computer programs. After analyzing a program, the ProgramCritic provides the student with a list of ...
Warren Sack
CORR
2007
Springer
107views Education» more  CORR 2007»
15 years 3 months ago
Risk Minimization and Optimal Derivative Design in a Principal Agent Game
We consider the problem of Adverse Selection and optimal derivative design within a Principal-Agent framework. The principal’s income is exposed to non-hedgeable risk factors ar...
U. Horst, S. Moreno