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PUC
2002
84views more  PUC 2002»
15 years 2 months ago
Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment
: We report from a Research Atelier that explored how ubiquitous computing could be applied to fun and entertainment. The Atelier lasted for five days, starting with two days of sc...
Staffan Björk, Jussi Holopainen, Peter Ljungs...
MONET
2010
85views more  MONET 2010»
15 years 1 months ago
A Secure Mechanism Design-Based and Game Theoretical Model for MANETs
Abderrezak Rachedi, Abderrahim Benslimane, Hadi Ot...
67
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CSEDU
2010
83views Education» more  CSEDU 2010»
15 years 1 months ago
Design and Development of Online Educational Games based on Questions
M. Espinilla, I. Palomares, H. Bustince
CHI
2007
ACM
16 years 3 months ago
aIRPLane: an information retrieval pattern language
Interaction patterns and pattern languages have been discussed for years in HCI literature yet there have been few empirical studies conducted. We describe aIRPLane: An Informatio...
Christine E. Wania, Michael E. Atwood