Abstract Periodic refactoring of a large source code often becomes a necessity especially for long-lived projects. In order to increase maintainability and extensibility of such pr...
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
— The use of design patterns usually changes the approach of software design and makes software development relatively easy. This paper extends work on a forensic model for Logic...
The field of software patterns has seen an explosion in interest in the last three years. Work to date has been on the recognition, cataloging, and finding of patterns with litt...
Owen L. Astrachan, W. Garrett Mitchener, Geoffrey ...
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...