Sciweavers

2026 search results - page 248 / 406
» Game Engines for Visualization
Sort
View
ICMCS
2007
IEEE
144views Multimedia» more  ICMCS 2007»
15 years 10 months ago
Analysis, User Interface, and their Evaluation for Student Presentation Videos
In the domain of candidly-captured student presentation videos, we examine and evaluate approaches for multimodal analysis and indexing of audio and video. We apply visual segment...
Alexander Haubold, John R. Kender
VISUALIZATION
2005
IEEE
15 years 9 months ago
General Purpose Computation on Graphics Hardware
The rapid increase in the performance of graphics hardware, coupled with recent improvements in its programmability, have made graphics hardware a compelling platform for computat...
Aaron E. Lefohn, Ian Buck, Patrick S. McCormick, J...
VISUALIZATION
2003
IEEE
15 years 9 months ago
Conveying Shape and Features with Image-Based Relighting
Hand-crafted illustrations are often more effective than photographs for conveying the shape and important features of an object, but they require expertise and time to produce. W...
David Akers, Frank Losasso, Jeff Klingner, Maneesh...
VISUALIZATION
2003
IEEE
15 years 9 months ago
A Constraint-Based Technique for Haptic Volume Exploration
We present a haptic rendering technique that uses directional constraints to facilitate enhanced exploration modes for volumetric datasets. The algorithm restricts user motion in ...
Milan Ikits, J. Dean Brederson, Charles D. Hansen,...
VISUALIZATION
1999
IEEE
15 years 8 months ago
Tensorlines: Advection-Diffusion Based Propagation through Diffusion Tensor Fields
Tracking linear features through tensor field datasets is an open research problem with widespread utility in medical and engineering disciplines. Existing tracking methods, which...
David M. Weinstein, Gordon L. Kindlmann, Eric C. L...