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JMM2
2006
111views more  JMM2 2006»
15 years 3 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
EGH
2010
Springer
15 years 1 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
SIGCSE
2009
ACM
130views Education» more  SIGCSE 2009»
16 years 4 months ago
Introducing PyLighter: dynamic code highlighter
Like a screenplay, a program is both a static artifact and instructions for a dynamic performance. This duality can keep laypeople from appreciating the complexity of software sys...
Michael G. Boland, Curtis C. Cliburn
CHI
2004
ACM
16 years 4 months ago
Multiblending: displaying overlapping windows simultaneously without the drawbacks of alpha blending
Alpha blending allows the simultaneous display of overlapping windows--such as palette windows in visual workspaces. Although alpha blending has been used in some applications, su...
Patrick Baudisch, Carl Gutwin
SIGMOD
2006
ACM
113views Database» more  SIGMOD 2006»
16 years 4 months ago
XPORT: extensible profile-driven overlay routing trees
XPORT is a profile-driven distributed data dissemination system that supports an extensible set of data types, profiles types, and optimization metrics. XPORT efficiently implemen...
Olga Papaemmanouil, Yanif Ahmad, Ugur Çetin...