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112
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ICIP
2010
IEEE
14 years 10 months ago
Evolutionary games for cooperative P2P video streaming
The wide-spread use of P2P video streaming systems have introduced a large number of unnecessary traverse links leading to substantial network inefficiency. To address this proble...
Yan Chen, Beibei Wang, W. Sabrina Lin, Yongle Wu, ...
DIGRA
2003
Springer
15 years 6 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
133
Voted
CSFW
2005
IEEE
15 years 6 months ago
Game-Based Analysis of Denial-of-Service Prevention Protocols
Availability is a critical issue in modern distributed systems. While many techniques and protocols for preventing denial of service (DoS) attacks have been proposed and deployed ...
Ajay Mahimkar, Vitaly Shmatikov
124
Voted
JUCS
2008
155views more  JUCS 2008»
15 years 21 days ago
Dynamic Bandwidth Pricing: Provision Cost, Market Size, Effective Bandwidths and Price Games
Abstract: Nowadays, in the markets of broadband access services, traditional contracts are of "static" type. Customers buy the right to use a specific amount of resources...
Sergios Soursos, Costas Courcoubetis, Richard R. W...
93
Voted
TIT
2008
106views more  TIT 2008»
15 years 19 days ago
Constrained Sequential Resource Allocation and Guessing Games
In this paper, we consider a constrained sequential resource allocation problem where an individual needs to accomplish a task by repeatedly guessing/investing a sufficient level o...
Nicholas B. Chang, Mingyan Liu