Sciweavers

1062 search results - page 153 / 213
» Game Networks
Sort
View
108
Voted
INFOCOM
2009
IEEE
15 years 7 months ago
Towards Economically Viable Infrastructure-Based Overlay Multicast Networks
—Internet-scale dissemination of streaming contents (e.g., live sports games) can be achieved by infrastructure-based overlay multicast networks, where multicast service provider...
Varun Khare, Bo Zhang
107
Voted
SIMUTOOLS
2008
15 years 2 months ago
Increasing wireless revenue with service differentiation
New technologies such as IEEE 802.16 (Wi-MAX) [2] and IEEE 802.11e (Wi-Fi with QoS) [1] enable differentiated services. In this study we explore the potential for increasing the r...
Siamak Ayani, Jean C. Walrand
CORR
2008
Springer
187views Education» more  CORR 2008»
15 years 25 days ago
Coalitions in Cooperative Wireless Networks
Cooperation between rational users in wireless networks is studied using coalitional game theory. Using the rate achieved by a user as its utility, it is shown that the stable coal...
Suhas Mathur, Lalitha Sankar, Narayan B. Mandayam
103
Voted
ALGOSENSORS
2009
Springer
15 years 7 months ago
Link Reversal: How to Play Better to Work Less
Sensor networks, with their ad hoc deployments, node mobility, and wireless communication, pose serious challenges for developing provably correct and efficient applications. A po...
Bernadette Charron-Bost, Jennifer L. Welch, Josef ...
114
Voted
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
15 years 1 months ago
How social structure and institutional order co-evolve beyond instrumental rationality
This study proposes an agent-based model where adaptively learning agents with local vision who are situated in the Prisoner’s Dilemma game change their strategy and location as...
Jae-Woo Kim