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105
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ATAL
2004
Springer
15 years 6 months ago
Approximate Solutions for Partially Observable Stochastic Games with Common Payoffs
Partially observable decentralized decision making in robot teams is fundamentally different from decision making in fully observable problems. Team members cannot simply apply si...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
96
Voted
ACG
2003
Springer
15 years 6 months ago
Searching with Analysis of Dependencies in a Solitaire Card Game
We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
Bernard Helmstetter, Tristan Cazenave
71
Voted
DIGRA
2003
Springer
15 years 6 months ago
Games as Technological Entry Point: A Case Study of Uzbekistan
This paper considers cross-cultural patterns of game-playing activities. The paper is part of an overall argument regarding computer games as a possible technological entry point ...
Beth E. Kolko, Alex Thayer
136
Voted
AAAI
2008
15 years 3 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
USAB
2008
15 years 2 months ago
Challenges in the Development and Evaluation of Immersive Digital Educational Games
In this paper, we describe a conceptual framework and address the related issues and solutions in the identification of three major challenges for the development and evaluation of...
Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Di...