In [8, 6] we introduced a family of `modal' languages intended for talking about distances. These languages are interpreted in `distance spaces' which satisfy some (or a...
Oliver Kutz, Holger Sturm, Nobu-Yuki Suzuki, Frank...
We present a novel approach to the automatic acquisition of a Verbnet like classification of French verbs which involves the use (i) of a neural clustering method which associate...
Many visual matching algorithms can be described in terms of the features and the inter-feature distance or metric. The most commonly used metric is the sum of squared di erences ...
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
While recently the strength of chess-playing programs has grown immensely, their capability of explaining in human understandable terms why some moves are good or bad has enjoyed l...
Aleksander Sadikov, Martin Mozina, Matej Guid, Jan...