We investigate the complexity of finding Nash equilibria in which the strategy of each player is uniform on its support set. We show that, even for a restricted class of win-lose ...
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and s...
Robert Albright, Alan J. Demers, Johannes Gehrke, ...