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» Game Relations and Metrics
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SAC
2008
ACM
15 years 5 days ago
PHALANX: a graph-theoretic framework for test case prioritization
Test case prioritization for regression testing can be performed using different metrics (e.g., statement coverage, path coverage) depending on the application context. Employing ...
Murali Krishna Ramanathan, Mehmet Koyutürk, A...
101
Voted
ATAL
2009
Springer
15 years 7 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
120
Voted
CIE
2010
Springer
15 years 5 months ago
Focusing in Asynchronous Games
Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as ...
Samuel Mimram
99
Voted
CCR
2002
72views more  CCR 2002»
15 years 16 days ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...
TSMC
2008
125views more  TSMC 2008»
15 years 4 days ago
A Satisficing Approach to Aircraft Conflict Resolution
Future generations of air traffic management systems may give appropriately equipped aircraft the freedom to change flight paths in real time. This would require a conflict avoidan...
James K. Archibald, Jared C. Hill, N. A. Jepsen, W...