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CORR
2010
Springer
113views Education» more  CORR 2010»
15 years 25 days ago
Game semantics for first-order logic
We refine HO/N game semantics with an additional notion of pointer (mu-pointers) and extend it to first-order classical logic with completeness results. We use a Church style exte...
Olivier Laurent
ACMACE
2005
ACM
15 years 6 months ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
103
Voted
FUN
2010
Springer
254views Algorithms» more  FUN 2010»
15 years 5 months ago
Christmas Gift Exchange Games
The Christmas gift exchange is a popular party game played around Christmas. Each participant brings a Christmas present to the party, and a random ordering of the participants, ac...
Arpita Ghosh, Mohammad Mahdian
111
Voted
ACHI
2009
IEEE
15 years 4 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
106
Voted
CIDR
2009
98views Algorithms» more  CIDR 2009»
15 years 1 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...