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DAIS
2009
15 years 1 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
INFORMATICALT
2000
110views more  INFORMATICALT 2000»
15 years 17 days ago
A Game Theoretic Analysis of Mechanisms to Induce Regional Technological Cooperation
A concept of regional technological cooperation is developed based on a cooperative game theoretic model, in which a plan of payoff distributions induces an agreement that is accep...
Hanif D. Sherali, Qing Li
CHI
2011
ACM
14 years 4 months ago
Designing sports: a framework for exertion games
Exertion games require investing physical effort. The fact that such games can support physical health is tempered by our limited understanding of how to design for engaging exert...
Florian Mueller, Darren Edge, Frank Vetere, Martin...
80
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AML
2010
86views more  AML 2010»
15 years 26 days ago
Finding generic filters by playing games
We give some restrictions for the search for a model of the club principle with no Souslin trees. We show that (2, [], is almost constant on) together with CH and "all Aronsza...
Heike Mildenberger
ECCV
1996
Springer
16 years 2 months ago
Self-Calibration from Image Triplets
Abstract. We describe a method for determining a ne and metric calibration of a camera with unchanging internal parameters undergoing planar motion. It is shown that a ne calibrati...
Martin Armstrong, Andrew Zisserman, Richard I. Har...