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93
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ICPR
2010
IEEE
14 years 11 months ago
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach
Feature-based image matching relies on the assumption that the features contained in the model are distinctive enough. When both model and data present a sizeable amount of clutte...
Andrea Albarelli, Emanuele Rodolà, Alberto Cavall...
109
Voted
BMCBI
2010
153views more  BMCBI 2010»
15 years 27 days ago
Automatic symptom name normalization in clinical records of traditional Chinese medicine
Background: In recent years, Data Mining technology has been applied more than ever before in the field of traditional Chinese medicine (TCM) to discover regularities from the exp...
Yaqiang Wang, Zhonghua Yu, Yongguang Jiang, Kaikuo...
106
Voted
FOSSACS
2003
Springer
15 years 6 months ago
A Game Semantics for Generic Polymorphism
Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe th...
Samson Abramsky, Radha Jagadeesan
CSCW
2008
ACM
15 years 2 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
114
Voted
IJCAI
2007
15 years 2 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...