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» Game Theory and Decision Theory in Multi-Agent Systems
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INFOCOM
2012
IEEE
13 years 4 months ago
Sherlock is around: Detecting network failures with local evidence fusion
—Traditional approaches for wireless sensor network diagnosis are mainly sink-based. They actively collect global evidences from sensor nodes to the sink so as to conduct central...
Qiang Ma, Kebin Liu, Xin Miao, Yunhao Liu
DIGRA
2005
Springer
15 years 7 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
ATAL
2008
Springer
15 years 4 months ago
Evolutionary dynamics for designing multi-period auctions
Mechanism design (MD) has recently become a very popular approach in the design of distributed systems of autonomous agents. A key assumption required for the application of MD is...
Tomas Klos, Gerrit Jan van Ahee
SIGECOM
2005
ACM
130views ECommerce» more  SIGECOM 2005»
15 years 7 months ago
Graceful service degradation (or, how to know your payment is late)
When distributing digital content over a broadcast channel it’s often necessary to revoke users whose access privileges have expired, thus preventing them from recovering the co...
Alexandr Andoni, Jessica Staddon
ATAL
2006
Springer
15 years 5 months ago
Agent interaction in distributed POMDPs and its implications on complexity
The ability to coordinate effectively is critical for agents to accomplish their goals in a multi-agent system. A number of researchers have modeled the coordination problem for m...
Jiaying Shen, Raphen Becker, Victor R. Lesser