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» Game Theory and Decision Theory in Multi-Agent Systems
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104
Voted
ATAL
2007
Springer
15 years 3 months ago
An adversarial environment model for bounded rational agents in zero-sum interactions
Multiagent environments are often not cooperative nor collaborative; in many cases, agents have conflicting interests, leading to adversarial interactions. This paper presents a ...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
ATAL
2005
Springer
15 years 3 months ago
Dynamic epistemic logic with assignment
We add assignment operators to languages for epistemic actions, so that change of knowledge and change of facts can be combined in specifications of multi-agent system dynamics. ...
Hans P. van Ditmarsch, Wiebe van der Hoek, Barteld...
ATAL
2005
Springer
15 years 3 months ago
Approximating state estimation in multiagent settings using particle filters
State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
Prashant Doshi, Piotr J. Gmytrasiewicz
100
Voted
IE
2007
14 years 11 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
ATAL
2007
Springer
15 years 3 months ago
Q-value functions for decentralized POMDPs
Planning in single-agent models like MDPs and POMDPs can be carried out by resorting to Q-value functions: a (near-) optimal Q-value function is computed in a recursive manner by ...
Frans A. Oliehoek, Nikos A. Vlassis