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» Game Theory with Costly Computation
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DIGRA
2005
Springer
15 years 5 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
ICPADS
2005
IEEE
15 years 5 months ago
Game Theory As A Tool To Strategize As Well As Predict Nodes Behavior In Peer-to-Peer Networks
In this paper we use game theory to study nodes’ behavior in peer-to-peer networks when nodes receive service based on their reputation. Reputation is used as a mechanism to inc...
Rohit Gupta, Arun K. Somani
ANOR
2008
127views more  ANOR 2008»
14 years 11 months ago
Computer science and decision theory
This paper reviews applications in computer science that decision theorists have addressed for years, discusses the requirements posed by these applications that place great strai...
Fred S. Roberts
DIGRA
2003
Springer
15 years 4 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 4 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek