In this paper we study the mechanism design problem of coalition formation and cost sharing in an electronic marketplace, where buyers can form coalitions to take advantage of dis...
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Abstract. We continue the recently initiated study of the computational aspects of weak saddles, an ordinal set-valued solution concept proposed by Shapley. Brandt et al. gave a po...
Felix Brandt, Markus Brill, Felix A. Fischer, Jan ...
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
—We propose a parallel algorithm for finding Nash equilibria in n-player noncooperative games. The algorithm is based on enumerating the supports of mixed strategies in parallel...