Sciweavers

894 search results - page 39 / 179
» Game Theory with Costly Computation
Sort
View
100
Voted
ATAL
2009
Springer
15 years 8 months ago
Computational aspects of Shapley's saddles
Game-theoretic solution concepts, such as Nash equilibrium, are playing an ever increasing role in the study of systems of autonomous computational agents. A common criticism of N...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 7 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
ACMACE
2005
ACM
15 years 7 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
ATAL
2011
Springer
14 years 1 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
SAGT
2009
Springer
108views Game Theory» more  SAGT 2009»
15 years 6 months ago
Nash Dynamics in Constant Player and Bounded Jump Congestion Games
We study the convergence time of Nash dynamics in two classes of congestion games – constant player congestion games and bounded jump congestion games. It was shown by Ackermann ...
Tanmoy Chakraborty, Sanjeev Khanna