Sciweavers

894 search results - page 60 / 179
» Game Theory with Costly Computation
Sort
View
ATAL
2004
Springer
15 years 7 months ago
Multi-Agent Simulation of Collaborative Strategies in a Supply Chain
The bullwhip effect is the amplification of the order variability in a supply chain. This phenomenon causes important financial cost due to higher inventory levels and agility r...
Thierry Moyaux, Brahim Chaib-draa, Sophie D'Amours
86
Voted
ICML
2004
IEEE
16 years 2 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
SIGECOM
2008
ACM
122views ECommerce» more  SIGECOM 2008»
15 years 1 months ago
On the windfall of friendship: inoculation strategies on social networks
This paper studies a virus inoculation game on social networks. A framework is presented which allows the measuring of the windfall of friendship, i.e., how much players benefit i...
Dominic Meier, Yvonne Anne Oswald, Stefan Schmid, ...
AMEC
2003
Springer
15 years 7 months ago
Choosing Samples to Compute Heuristic-Strategy Nash Equilibrium
Auctions define games of incomplete information for which it is often too hard to compute the exact Bayesian-Nash equilibrium. Instead, the infinite strategy space is often popu...
William E. Walsh, David C. Parkes, Rajarshi Das
CORR
2008
Springer
172views Education» more  CORR 2008»
15 years 1 months ago
Altruism in Congestion Games
This paper studies the effects of introducing altruistic agents into atomic congestion games. Altruistic behavior is modeled by a trade-off between selfish and social objectives. ...
Martin Hoefer, Alexander Skopalik