We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Abstract—In this contribution, the performance of a multiuser system is analyzed in the context of frequency selective fading channels. Using game theoretic tools, a useful frame...
We present a new approach to representing coalitional games based on rules that describe the marginal contributions of the agents. This representation scheme captures characterist...
The typical software engineering education lacks a practical experience of the process of software engineering-students are presented with relevant process theory in lectures, but...