Sciweavers

894 search results - page 71 / 179
» Game Theory with Costly Computation
Sort
View
IAT
2008
IEEE
15 years 8 months ago
Auction Analysis by Normal Form Game Approximation
Auctions are pervasive in today’s society and provide a variety of real markets. This article facilitates a strategic choice between a set of available trading strategies by int...
Michael Kaisers, Karl Tuyls, Frank Thuijsman, Simo...
120
Voted
FLAIRS
2008
15 years 4 months ago
On the Compilation of Possibilistic Default Theories
Handling exceptions represents one of the most important problems in Artificial Intelligence. Several approaches have been proposed for reasoning on default theories. This paper f...
Salem Benferhat, Safa Yahi, Habiba Drias
TRIDENTCOM
2005
IEEE
15 years 7 months ago
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
Core to ubiquitous computing environments are adaptive software systems that adapt their behavior to the context in which the user is attempting the task the system aims to suppor...
Eleanor O'Neill, Martin Klepal, David Lewis, Tony ...
125
Voted
FMCO
2004
Springer
15 years 7 months ago
Games with Secure Equilibria
In 2-player non-zero-sum games, Nash equilibria capture the options for rational behavior if each player attempts to maximize her payoff. In contrast to classical game theory, we ...
Krishnendu Chatterjee, Thomas A. Henzinger, Marcin...
104
Voted
MM
2010
ACM
186views Multimedia» more  MM 2010»
15 years 2 months ago
Hybrid load balancing for online games
As massively multiplayer online games are becoming very popular, how to support a large number of concurrent users while maintaining the game performance has become an important r...
Rynson W. H. Lau