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» Game Theory with Costly Computation
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129
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APAL
2005
117views more  APAL 2005»
15 years 1 months ago
About cut elimination for logics of common knowledge
The notions of common knowledge or common belief play an important role in several areas of computer science (e.g. distributed systems, communication), in philosophy, game theory,...
Luca Alberucci, Gerhard Jäger
DIGRA
2003
Springer
15 years 7 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
112
Voted
TCIAIG
2010
14 years 8 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang
108
Voted
AINA
2007
IEEE
15 years 8 months ago
QoS-LI: QoS Loss Inference in Disadvantaged Networks
— Quality of Service (QoS) of disadvantaged networks is usually considered from a purely network standpoint in existing works. Adversarial intervention in such networks is not an...
Vidyaraman Sankaranarayanan, Shambhu J. Upadhyaya,...
ATAL
2008
Springer
15 years 3 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...