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» Game accessibility: a survey
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JCO
2008
98views more  JCO 2008»
15 years 1 months ago
A survey on nonadaptive group testing algorithms through the angle of decoding
Abstract Group testing, sometimes called pooling design, has been applied to a variety of problems such as blood testing, multiple access communication, coding theory, among others...
Hong-Bin Chen, Frank K. Hwang
DIGRA
2005
Springer
15 years 7 months ago
Games for Learning: Are Schools Ready for What's to Come?
Games Studies is still a relatively new field where much basic research remains to be done. This study asks K-12 teachers about their attitudes towards the use of games for teachi...
Katrin Becker, Michele Jacobsen
ELPUB
2007
ACM
15 years 5 months ago
The Inclusion of Open Access Journals in Academic Libraries: A Case Study of Bioline International
Specialized open access digital collections contain a wealth of valuable resources. However, major academic and research libraries do not always provide access to them, and thus d...
Jen Sweezie, Nadia Caidi, Leslie Chan
IADIS
2004
15 years 3 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
CGF
2010
141views more  CGF 2010»
14 years 11 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...