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» Game semantics for first-order logic
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EUSFLAT
2007
136views Fuzzy Logic» more  EUSFLAT 2007»
14 years 11 months ago
Exploring Dialogue Games as Foundation of Fuzzy Logic
A dialogue game based approach to the problem of providing a deeper semantic foundation for t-norm based fuzzy logics is explored. In particular, various versions, extensions and ...
Christian G. Fermüller
AI
2011
Springer
14 years 4 months ago
First-order logical filtering
Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
Afsaneh Shirazi, Eyal Amir
APAL
2010
111views more  APAL 2010»
14 years 10 months ago
Resource modalities in tensor logic
The description of resources in game semantics has never achieved the simplicity and precision of linear logic, because of the misleading conception that linear logic is more prim...
Paul-André Melliès, Nicolas Tabareau
LICS
1999
IEEE
15 years 2 months ago
Concurrent Games and Full Completeness
A new concurrent form of game semantics is introduced. This overcomes the problems which had arisen with previous, sequential forms of game semantics in modelling Linear Logic. It...
Samson Abramsky, Paul-André Melliès
SIGMOD
2005
ACM
114views Database» more  SIGMOD 2005»
15 years 10 months ago
Semantic characterizations of navigational XPath
We give semantic characterizations of the expressive power of navigational XPath (also called Core XPath) in terms of first order logic. XPath can be used to specify sets of nodes...
Maarten Marx, Maarten de Rijke