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» Game server selection for multiple players
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ATAL
2003
Springer
15 years 2 months ago
Towards a pareto-optimal solution in general-sum games
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Sandip Sen, Stéphane Airiau, Rajatish Mukhe...
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
118
Voted
CORR
2011
Springer
245views Education» more  CORR 2011»
14 years 4 months ago
Joint Distributed Access Point Selection and Power Allocation in Cognitive Radio Networks
Spectrum management has been identified as a crucial step towards enabling the technology of the cognitive radio network (CRN). Most of the current works dealing with spectrum ma...
Mingyi Hong, Alfredo Garcia, Jorge Alviar
CORR
2011
Springer
189views Education» more  CORR 2011»
14 years 1 months ago
Metastability of Logit Dynamics for Coordination Games
Logit Dynamics [Blume, Games and Economic Behavior, 1993] is a randomized best response dynamics for strategic games: at every time step a player is selected uniformly at random a...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
CHI
2009
ACM
15 years 10 months ago
Synchronized communication and coordinated views: qualitative data discovery for team game user studies
We present a tool for qualitative data discovery that aids researchers in analyzing synchronized log data with audio collected from multiple computers. The tool was originally dev...
William A. Hamilton, Zachary O. Toups, Andruid Ker...