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71
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CGI
2006
IEEE
15 years 6 months ago
Wang-Tiles for the Simulation and Visualization of Plant Competition
Abstract. The Wang Tiles method is a successful and effective technique for the representation of 2D-texture or 3D-geometry. In this paper we present a new method to fill Wang ti...
Monssef Alsweis, Oliver Deussen
81
Voted
IEEECGIV
2006
IEEE
15 years 6 months ago
Hairstyle Construction from Raw Surface Data
We present a novel approach to the problem of hairstyle construction from raw surface data such as the ones obtained from surface scans. Our approach is based on a shape matching ...
Gerrit Sobottka, Michael Kusak, Andreas Weber 0004
100
Voted
IEEEICCI
2006
IEEE
15 years 6 months ago
Adopting the Cognitive Complexity Measure for Business Process Models
Business process models, often modelled using graphical languages like UML, serve as a base for communication between the stakeholders in the software development process. To ful...
Volker Gruhn, Ralf Laue
95
Voted
SIBGRAPI
2006
IEEE
15 years 6 months ago
Improved FingerCode Matching Function
FingerCode is a fingerprint correlation matching scheme that relies on texture information. In this scheme, the oriented components are extracted from a fingerprint image using a ...
Gustavo de Sa, Roberto de Alencar Lotufo
117
Voted
SIBGRAPI
2006
IEEE
15 years 6 months ago
Curvature-driven Modeling and Rendering of Point-Based Surfaces
In this work we address the problem of computing pointbased surface approximations from point clouds. Our approach is based on recently presented methods that define the approxim...
Joao Paulo Gois, Eduardo Tejada, Tiago Etiene, Lui...