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144
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CG
2010
Springer
15 years 1 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
86
Voted
CGF
2010
105views more  CGF 2010»
15 years 1 months ago
Visibility Editing For All-Frequency Shadow Design
We present an approach for editing shadows in all-frequency lighting environments. To support artistic control, we propose to decouple shadowing from lighting and focus on providi...
Juraj Obert, Fabio Pellacini, Sumanta N. Pattanaik
97
Voted
CGF
2008
137views more  CGF 2008»
15 years 1 months ago
Exploiting Visibility Correlation in Direct Illumination
The visibility function in direct illumination describes the binary visibility over a light source, e.g., an environment map. Intuitively, the visibility is often strongly correla...
Petrik Clarberg, Tomas Akenine-Möller
93
Voted
CGF
2008
167views more  CGF 2008»
15 years 1 months ago
Illustrative Parallel Coordinates
Illustrative parallel coordinates (IPC) is a suite of artistic rendering techniques for augmenting and improving parallel coordinate (PC) visualizations. IPC techniques can be use...
Kevin T. McDonnell, Klaus Mueller
CG
2006
Springer
15 years 1 months ago
Approximate collision response using closest feature maps
In this paper we consider the novel idea of closest feature maps (CFMs) applied to refinable collision response in order to address the potential issues and problems associated wi...
Thanh Giang, Carol O'Sullivan