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AAAI
2006
15 years 1 months ago
Algorithms for Rationalizability and CURB Sets
Significant work has been done on computational aspects of solving games under various solution concepts, such as Nash equilibrium, subgame perfect Nash equilibrium, correlated eq...
Michael Benisch, George B. Davis, Tuomas Sandholm
110
Voted
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
15 years 6 months ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
127
Voted
GECCO
2005
Springer
228views Optimization» more  GECCO 2005»
15 years 6 months ago
Applying metaheuristic techniques to search the space of bidding strategies in combinatorial auctions
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...
Ashish Sureka, Peter R. Wurman
111
Voted
ITS
2010
Springer
139views Multimedia» more  ITS 2010»
14 years 10 months ago
A Coordinate Geometry Learning Environment with Game-Like Properties
Mily's World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical repre...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
98
Voted
ECAI
2006
Springer
15 years 4 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...