Sciweavers

234 search results - page 16 / 47
» Games and Capacities on Partitions
Sort
View
ISIPTA
1999
IEEE
15 years 2 months ago
Totally Monotone Core and Products of Monotone Measures
Several approaches to the product of non-additive monotone measures or capacities are discussed and a new approach is proposed. It starts with the Mobius product 2 of totally mono...
Dieter Denneberg
RTCSA
1998
IEEE
15 years 2 months ago
Partition Scheduling in APEX Runtime Environment for Embedded Avionics Software
Advances in the computer technology encouraged the avionics industry to replace the federated design of control units with an integrated suite of control modules that share the co...
Yann-Hang Lee, Daeyoung Kim, Mohamed F. Younis, Je...
SCOPES
2004
Springer
15 years 3 months ago
Combined Data Partitioning and Loop Nest Splitting for Energy Consumption Minimization
For mobile embedded systems, the energy consumption is a limiting factor because of today’s battery capacities. Besides the processor, memory accesses consume a high amount of en...
Heiko Falk, Manish Verma
ATAL
2009
Springer
15 years 4 months ago
Learning equilibria in repeated congestion games
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Moshe Tennenholtz, Aviv Zohar
CCR
2002
72views more  CCR 2002»
14 years 9 months ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...