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SERP
2004
14 years 11 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
67
Voted
INFOCOM
2007
IEEE
15 years 4 months ago
On Unstructured File Sharing Networks
We study the interaction among users of unstructured file sharing applications, who compete for available network resources (link bandwidth or capacity) by opening multiple conne...
Honggang Zhang, Giovanni Neglia, Donald F. Towsley...
ICFP
2010
ACM
14 years 10 months ago
Functional pearl: every bit counts
We show how the binary encoding and decoding of typed data and typed programs can be understood, programmed, and verified with the help of question-answer games. The encoding of a...
Dimitrios Vytiniotis, Andrew Kennedy
ICMCS
2005
IEEE
110views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Combining Caption and Visual Features for Semantic Event Classification of Baseball Video
In baseball game, an event is defined as the portion of video clip between two pitches, and a play is defined as a batter finishing his plate appearance. A play is a concatenation...
Wen-Nung Lie, Sheng-Hsiung Shia
INFOCOM
1995
IEEE
15 years 1 months ago
Virtual Path Bandwidth Allocation in Multi-User Networks
— We consider a multiuser network that is shared by noncooperative users. Each user sets up virtual paths that optimize its own selfish performance measure. This measure account...
Aurel A. Lazar, Ariel Orda, Dimitrios E. Pendaraki...