This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
ToonTalk is a child-oriented programming language whose environment is an animated virtual world, with objects that children can pick up and use as in a game, such as birds, truck...
Java is one of the most popular programming languages in today’s software development, but the adoption of Java in some areas like high performance computing, gaming, and media p...
Jiutao Nie, Buqi Cheng, Shisheng Li, Ligang Wang, ...
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
This paper describes the AuToBI tool for automatic generation of hypothesized ToBI labels. While research on automatic prosodic annotation has been conducted for many years, AuToB...