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ATVA
2009
Springer
173views Hardware» more  ATVA 2009»
15 years 4 months ago
Solving Parity Games in Practice
Parity games are 2-player games of perfect information and infinite duration that have important applications in automata theory and decision procedures (validity as well as model...
Oliver Friedmann, Martin Lange
CHI
2009
ACM
15 years 4 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
61
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ACMACE
2007
ACM
15 years 1 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
ECSCW
2007
14 years 11 months ago
Dressing up for School Work? Supporting a Collaborative Environment with Heterogeneous Technologies
This paper approaches heterogeneity and heterogeneous technology as assets, rather than limitations, in the development of computer supported cooperative work. We demonstrate how h...
Christina Brodersen, Ole Sejer Iversen
DATE
2006
IEEE
122views Hardware» more  DATE 2006»
15 years 3 months ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi