The Hats Simulator is designed to be a lightweight proxy for many intelligence analysis problems, and thus a test environment for analysts' tools. It is a virtual world in wh...
In this paper we study the set cover games when the elements are selfish agents. In this case, each element has a privately known valuation of receiving the service from the sets,...
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Reminder systems support people with impaired prospective memory and/or executive function, by providing them with reminders of their functional daily activities. We integrate tem...
Matthew R. Rudary, Satinder P. Singh, Martha E. Po...
Models of crowd behavior facilitate analysis and prediction of human group behavior, where people are affected by each other’s presence. Unfortunately, existing models leave man...