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AAAI
2010
15 years 1 months ago
Two-Player Game Structures for Generalized Planning and Agent Composition
Giuseppe De Giacomo, Paolo Felli, Fabio Patrizi, S...
ATAL
2008
Springer
15 years 1 months ago
iCat, the chess player: the influence of embodiment in the enjoyment of a game
This paper presents an experiment that evaluates and compares the user enjoyment when playing a game of chess in two situations: against a physically embodied robotic agent and ag...
André Pereira, Carlos Martinho, Iolanda Lei...
ICANN
2001
Springer
15 years 4 months ago
The Importance of Representing Cognitive Processes in Multi-agent Models
We distinguish between two main types of model: predictive and explanatory. It is argued (in the absence of models that predict on unseen data) that in order for a model to increas...
Bruce Edmonds, Scott Moss
AUSAI
2005
Springer
15 years 5 months ago
Preferences of Agents in Defeasible Logic
We are interested in programming languages for cognitive agents with preferences. We define rule-based agent theories and inference procedures in defeasible logic, and in this set...
Mehdi Dastani, Guido Governatori, Antonino Rotolo,...
ATAL
2006
Springer
15 years 3 months ago
Learning from induced changes in opponent (re)actions in multi-agent games
Pieter Jan't Hoen, Sander M. Bohte, Johannes A. La...