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ATAL
2007
Springer
15 years 6 months ago
Contextual deliberation of cognitive agents in defeasible logic
Mehdi Dastani, Guido Governatori, Antonino Rotolo,...
AAAI
2010
15 years 1 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
AAAI
2010
15 years 1 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
IJVR
2008
155views more  IJVR 2008»
14 years 11 months ago
Affective Model for Intelligent Virtual Agent Based on PFCM
This paper describes the architecture for a virtual agent and the implementation of its Affection Module. A novel affective model is proposed based on Probabilistic Fuzzy Cognitive...
Lin Shi, Zhiliang Wang, Zhigang Li
CIMCA
2008
IEEE
15 years 6 months ago
Multi-Agent Petri-Games
We introduce a language for the representation of a subset of strategic interactions. The representation is based on petri nets. Representable games are restricted to have a fini...
Rustam Tagiew