Agents often want to protect private information, while at the same acting upon the information. These two desires are in conflict, and this conflict can be modeled in strategic...
Computer programs able to play different kinds of games (aka bots) is a growing area of interest for the computer game industry as the demand for better skilled computerized oppon...
Empirical analyses of complex games necessarily focus on a restricted set of strategies, and thus the value of empirical game models depends on effective methods for selectively e...
Patrick R. Jordan, L. Julian Schvartzman, Michael ...
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human interventionâ...
There is a growing belief that the agents' cognitive structures play a central role on the enhancement of predicative capacities of decision-making strategies. This paper anal...