Sciweavers

1654 search results - page 65 / 331
» Games for Cognitive Agents
Sort
View
AAMAS
2012
Springer
13 years 7 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
ARGMAS
2005
Springer
15 years 5 months ago
How Agents Alter Their Beliefs After an Argumentation-Based Dialogue
In our previous work on dialogue games for agent interaction, an agent’s set of beliefs (Σ) and an agent’s “commitment store” (CS) — the set of locutions uttered by the ...
Simon Parsons, Elizabeth Sklar
ATAL
2010
Springer
15 years 29 days ago
Enumeration and exact design of weighted voting games
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Bart de Keijzer, Tomas Klos, Yingqian Zhang
ACG
2009
Springer
15 years 6 months ago
Monte-Carlo Tree Search in Settlers of Catan
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Istvan Szita, Guillaume Chaslot, Pieter Spronck
ABIALS
2008
Springer
15 years 6 months ago
The Cognitive Body: From Dynamic Modulation to Anticipation
Abstract— Starting from the situated and embodied perspective on the study of biological cognition as a source of inspiration, this paper programmatically outlines a path towards...
Alberto Montebelli, Robert Lowe, Tom Ziemke