The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
In our previous work on dialogue games for agent interaction, an agent’s set of beliefs (Σ) and an agent’s “commitment store” (CS) — the set of locutions uttered by the ...
In many multiagent settings, situations arise in which agents must collectively make decisions while not every agent is supposed to have an equal amount of influence in the outcom...
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Abstract— Starting from the situated and embodied perspective on the study of biological cognition as a source of inspiration, this paper programmatically outlines a path towards...