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KES
2007
Springer
15 years 6 months ago
Assisting Dialogical Agents Modeled from Novice User's Perceptions
This paper is based on the idea of integrating the actual cognitive features of novice users at the core of the design process of the software applications in order to significantl...
David Leray, Jean-Paul Sansonnet
ATAL
2010
Springer
15 years 1 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
IJCNN
2008
IEEE
15 years 6 months ago
Knowledge representation and acquisition for large-scale semantic memory
Abstract—Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an int...
Julian Szymanski, Wlodzislaw Duch
UM
2007
Springer
15 years 6 months ago
Evaluating a Simulated Student Using Real Students Data for Training and Testing
: SimStudent is a machine-learning agent that learns cognitive skills by demonstration. It was originally developed as a building block of the Cognitive Tutor Authoring Tools (CTAT...
Noboru Matsuda, William W. Cohen, Jonathan Sewall,...
STOC
2003
ACM
137views Algorithms» more  STOC 2003»
16 years 5 days ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...