MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...