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DIGITEL
2008
IEEE
15 years 6 months ago
Micro Adaptive, Non-invasive Knowledge Assessment in Educational Games
Most existing educational games cannot compete with their non-educational counterparts in terms of visual and narrative quality, gameplay, or adaptability. Amongst the most advanc...
Michael D. Kickmeier-Rust, Cord Hockemeyer, Dietri...
IE
2007
15 years 1 months ago
My guild, my people: role of guilds in massively multiplayer online games
Massively Multiplayer Online Games continue to grow and attract more users. The social aspect of MMOs differentiates them from single person games, increase user loyalty and often...
Yusuf Pisan
ATAL
2008
Springer
15 years 1 months ago
Agent-based models for animal cognition: a proposal and prototype
Animal ecologists have successfully applied agent-based models to many different problems. Often, these focus on issues concerning collective behaviors, environmental interactions...
Elske van der Vaart, Rineke Verbrugge
CMOT
1998
92views more  CMOT 1998»
14 years 11 months ago
SDML: A Multi-Agent Language for Organizational Modelling
A programming language which is optimized for modelling multi-agent interaction within articulated social structures such as organizations is described with several examples of it...
Scott Moss, Helen Gaylard, Steve Wallis, Bruce Edm...
IJVR
2008
137views more  IJVR 2008»
14 years 12 months ago
Reasoning about Action for Behavioral Animation of Intelligent Virtual Agents
Recent work in behavioral animation has taken impressive steps towards a virtual human. As for intelligent virtual agents, abbreviated "IVAs", the behaviors displayed in ...
Yisong Liu, Shan Zhong, Yongzhao Zhan