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AAAI
1998
15 years 1 months ago
Emotion Model for Life-Like Agent and Its Evaluation
This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...
Hirohide Ushida, Yuji Hirayama, Hiroshi Nakajima
ARGMAS
2004
Springer
15 years 5 months ago
A Dialogue Game Protocol for Multi-agent Argument over Proposals for Action
We present the syntax and semantics for a multi-agent dialogue game protocol which permits argument over proposals for action. The protocol, called the Persuasive Argument for Mult...
Katie Atkinson, Trevor J. M. Bench-Capon, Peter Mc...
AAAI
2012
13 years 2 months ago
Computing Game-Theoretic Solutions and Applications to Security
The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
Vincent Conitzer
FLAIRS
2003
15 years 1 months ago
Toward Empathetic Agents in Tutoring Systems
This paper presents a way of improving computerbased with lifelike presence in learning environment. The approach combines Intelligent Tutoring Systems with research on human emot...
Jessica Faivre, Roger Nkambou, Claude Frasson
DALT
2005
Springer
15 years 5 months ago
A Tableau Method for Verifying Dialogue Game Protocols for Agent Communication
Jamal Bentahar, Bernard Moulin, John-Jules Ch. Mey...